SH4ZAM! 0.9.1
Fast math library for the Sega Dreamcast's SH4 CPU
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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 ▼CC
 Cshz::vecN< CRTP, C, R >Common C++ base structure inherited by all vector types
 ▼Cshz_complex_tRepresents a floating-point complex number real/imaginary pair
 Cshz::complexC++ wrapper around a floating-point complex number, real/imaginary pair
 ▼Cshz_mat4x4_tStructure representing a 4x4 column-major matrix
 Cshz::mat4x4
 ▼Cshz_quat_tRepresents a 3D quaternion
 Cshz::quatC++ structure representing a quaternion
 ▼Cshz_sincos_tPair representing the sine and cosine of a given angle
 Cshz::sincosC++ sine/cosine approximation pairs
 ▼Cshz_vec2_t2D Vector type
 ▼Cshz::vecN< vec2, shz_vec2_t, 2 >
 Cshz::vec22D Vector type
 ▼Cshz_vec3_t3D Vector type
 ▼Cshz::vecN< vec3, shz_vec3_t, 3 >
 Cshz::vec33D Vector type
 ▼Cshz_vec4_t4D Vector type
 ▼Cshz::vecN< vec4, shz_vec4_t, 4 >
 Cshz::vec44D Vector type
 Cshz::versionClass representing a full SH4ZAM API version
 Cshz::xmtrxStatic structure around the 4x4 XMTRX FP register back-bank